Large City: G̈íëm-seso Ye

G̈íëm-seso Ye

G̈íëm-seso Ye
Example Iron Elvish architecture.
StateUnion of Engineers
ProvenceKymeleth County
RegionZalunuvuchye Moor
Founded1505
Community LeaderCity Manager Nrëîl
Area271 km2 (108 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation1658 m (5439 ft)
Average Yearly Precipitation279 cm/y (109 in/y)
Population63946
Population Density235 people per km2 (592 people per mi2)
Town AuraWild Magic
Naming
Native nameG̈íëm-seso Ye
Pronunciation/ɘˈnije/ /ˈseso/
Direct Translation[intimate] [stomach; gut; belly]
Translation[Not Yet Translated]

G̈íëm-seso Ye (/ɘˈnije/ /ˈseso/ [intimate] [stomach; gut; belly]) is a subtropical Large City located in the Kymeleth County of the Union of Engineers.

The name G̈íëm-seso Ye is derived from the Wood Elvish language, as G̈íëm-seso Ye was founded by Laerguldes, who was culturaly Iron Elvish.

Climate

G̈íëm-seso Ye has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 24°C (75°F). G̈íëm-seso Ye receives an average of 279 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the spring. G̈íëm-seso Ye covers an area of nearly 271 km2 (108 mi2), and an average elevation of 1658 m (5439 ft) above sea level.

Overview

G̈íëm-seso Ye was founded durring the early 16th century in fall of the year 1505, by Laerguldes. The establishment of G̈íëm-seso Ye suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

G̈íëm-seso Ye was built using the conventions of Iron Elvish durring the early 16th century. Naturaly, all settlmentss have their own look to them, and G̈íëm-seso Ye is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

G̈íëm-seso Ye is is constructed arround a series of crampt cobblestone mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround G̈íëm-seso Ye, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The Relic of the World That Was have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Something in your gut tells you that you may be unwelcome in G̈íëm-seso Ye. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.

Civic Infrastructure

G̈íëm-seso Ye possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

G̈íëm-seso Ye has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

G̈íëm-seso Ye has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within G̈íëm-seso Ye. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for G̈íëm-seso Ye's parks.

G̈íëm-seso Ye has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within G̈íëm-seso Ye.

G̈íëm-seso Ye has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

G̈íëm-seso Ye has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

G̈íëm-seso Ye has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

G̈íëm-seso Ye has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

G̈íëm-seso Ye has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

G̈íëm-seso Ye has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

G̈íëm-seso Ye has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain G̈íëm-seso Ye's public wards, blessings, and other arcane systems.

G̈íëm-seso Ye has an Scientific Academy which provides higher education in the natural sciences.

G̈íëm-seso Ye possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. G̈íëm-seso Ye's grid is powered by hydrogalvanic generators.

G̈íëm-seso Ye's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

G̈íëm-seso Ye has a first rate hospital which caters to anyone in need of long term medical care.

G̈íëm-seso Ye has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

G̈íëm-seso Ye has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for G̈íëm-seso Ye's natural decorations nor waterways.

G̈íëm-seso Ye has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

G̈íëm-seso Ye has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

G̈íëm-seso Ye has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

G̈íëm-seso Ye is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

G̈íëm-seso Ye is home to a distinct subculture, who are either the majority here or have the dominant positions in the community. Architecture, local laws, and social customs are all tuned to suit them, and they may not be particularly forgiving or friendly to the major culture of the region. Communities that are not outright independent usually make an arm's-length submission to a local lord.

G̈íëm-seso Ye's bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

Due to the actions of local Kami, summer is long in G̈íëm-seso Ye.

The Boggard near G̈íëm-seso Ye are known to be almost tame, such that they can be put to domestic use.

G̈íëm-seso Ye's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Elven High Magic energies of tier 2 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 126
  • Farmers: 168
  • Farm Laborer: 304
  • Hunters: 193
  • Milk Maids: 148
  • Ranchers: 81
  • Ranch Hands: 175
  • Shepherds: 168
    • Farmland: 258981 m2
    • Cattle and Similar Creatures: 15986
    • Poultry: 191838
    • Swine: 12789
    • Sheep: 639
    • Goats: 127
    • Horses, Mounts, and Beasts of Burden: 6394

Craftsmen

  • Arms and Toolmakers: 136
  • Blacksmiths: 152
  • Bookbinders: 83
  • Buckle-makers: 84
  • Cabinetmakers: 155
  • Candlemakers: 255
  • Carpenters: 185
  • Clothmakers: 172
  • Coach and Harness Makers: 66
  • Coopers: 152
  • Copper, Brass, Tin, Zinc, and Lead Workers: 94
  • Copyists: 60
  • Cutlers: 52
  • Fabricworkers: 145
  • Farrier: 365
  • Furriers: 41
  • Glassworkers: 206
  • Gunsmiths: 129
  • Harness-Makers: 62
  • Hatters: 129
  • Hosiery Workers: 45
  • Jewelers: 70
  • Leatherwrights: 145
  • Locksmiths: 63
  • Matchstick makers: 96
  • Musical Instrument Makers: 90
  • Painters, Structures and Fixtures: 77
  • Paper Workers: 95
  • Plasterers: 90
  • Pursemakers: 112
  • Roofers: 68
  • Ropemakers: 65
  • Rugmakers: 62
  • Saddlers: 118
  • Scabbardmakers: 137
  • Scalemakers: 71
  • Scientific, Surgical, and Optical Instrument Makers: 41
  • Sculptors, Structures and Fixtures: 59
  • Shoemakers: 62
  • Soap and Tallow Workers: 209
  • Tailors: 311
  • Tanners: 81
  • Upholsterers: 91
  • Watchmakers: 87
  • Weavers: 193
  • Whitesmiths: 50

Merchants

  • Adventuring Goods Retellers: 44
  • Arcana Sellers: 43
  • Beer-Sellers: 85
  • Booksellers: 101
  • Butchers: 168
  • Chandlers: 168
  • Chicken Butchers: 180
  • Entrepreneurs: 66
  • Fine Clothiers: 155
  • Fishmongers: 163
  • Florists: 39
  • Potion Sellers: 101
  • Resellers: 255
  • Spice Merchants: 88
  • Wine-sellers: 130
  • Wheelwright: 96
  • Woodsellers: 61

Service workers

  • Bakers: 278
  • Barbers: 311
  • Coachmen: 95
  • Cooks: 304
  • Doctors: 126
  • Gamekeepers: 110
  • Grooms: 55
  • Hairdressers: 213
  • Healers: 196
  • Housekeepers: 172
  • Housemaids: 278
  • House Stewards: 213
  • Inns: 60
  • Laundry maids: 118
  • Maidservants: 206
  • Nursery Maids: 120
  • Pastrycooks: 228
  • Restaurateur: 278
  • Tavern Keepers: 236

Specialized Laborer

  • Ashworkers: 87
  • Bleachers: 58
  • Chemical Workers: 36
  • Coal Heavers: 125
  • In-Town Couriers: 136
  • Long Haul Couriers: 139
  • Dockyard Workers: 139
  • Gas Workers: 31
  • Hay Merchants: 54
  • Leech Collectors: 180
  • Millers: 148
  • Miners: 139
  • Oilmen and Polishers: 94
  • Postmen: 145
  • Pure Finder: 84
  • Skinners: 188
  • Sugar Refiners: 36
  • Tosher: 96
  • Warehousemen: 220
  • Watercarriers: 134
  • Watermen, Bargemen, etc.: 182

Skilled Laborers

  • Accountants: 80
  • Alchemist: 99
  • Clerk: 125
  • Dentists: 64
  • Educators: 175
  • Engineers: 86
  • Gardeners: 67
  • Mages: 48
  • Plumbers: 66
  • Pharmacist: 77
  • Professors: 27
  • Scientists: 47
  • Wizards: 27

Civil Servants

  • Adventurers: 64
  • Bankers: 87
  • Civil Clerks: 159
  • Civic Iudex: 76
  • Consultants: 41
  • Exorcist: 148
  • Fixers: 77
  • Kami Clerk: 131
  • Landlords: 126
  • Lawyers: 79
  • Legend Keepers: 112
  • Militia Officers: 456
  • Monks, Monastic: 199
  • Monks, Civic: 188
  • Historian, Oral: 148
  • Historian, Textual: 75
  • Policemen, Sheriffs, etc.: 168
  • Priests: 278
  • Rangers: 86
  • Rat Catchers: 100
  • Scholars: 96
  • Spiritualist: 114
  • Slayers: 36
  • Storytellers: 216
  • Military Officers: 206

Cottage Industries

  • Brewers: 193
  • Comfort Services: 213
  • Enchanters: 70
  • Herbalists: 71
  • Jaminators: 188
  • Needleworkers: 228
  • Potters: 104
  • Preserve Makers: 188
  • Quilters: 87
  • Seamsters: 336
  • Spinners: 177
  • Tinker: 71
  • Weaver: 145

Artists

  • Actors: 68
  • Architects: 25
  • Bards: 104
  • Costumers: 39
  • Dancers: 77
  • Drafters: 41
  • Engravers: 49
  • Fine Furniture Carpenters: 31
  • Glaziers: 67
  • Inlayers: 62
  • Musicians: 188
  • Painters, Art: 33
  • Playwrights: 69
  • Sculptors, Art: 57
  • Wood Carvers: 213
  • Writers: 228

Produce Industries

  • Butter Churners: 236
  • Canners: 206
  • Cheesmakers: 228
  • Ice Merchants: 28
  • Millers: 127
  • Picklers: 106
  • Smokers: 80
  • Stockmakers: 72
  • Tobacconists: 99
  • Tallowmakers: 139

23736 of G̈íëm-seso Ye's population work within a Foundational Occupation.

35095 of G̈íëm-seso Ye's population do not work in a formal occupation, but do contribute to the local economy. 5115 (8%) are noncontributers.

Points of Interest

G̈íëm-seso Ye has a substantial mill pond located a short distance from town.

POI

History

The the a shortbow of Charm, an a shortbow imbued with potent amounts of Charm energies was created in G̈íëm-seso Ye by in time immemorial, reportedly some time during the early 2nd century.

History